Which is true, but it doesn’t mean that this is out of place. The reason I want to talk about Trash Garbage a bit is that when I sat down to earnestly talk about why I had picked songs out for this playlist I had a fleeting thought of “wow, how unlike this blog this is”. Also, I think I might talk about Trash Garbage a little, because it’s my blog and I get to put whatever I want here until Matthew removes it during copyediting. So instead, I’m going to talk about what I like about it and what I tried to do with this playlist. This sounds like a joke and I have no way to assure you it is not. There are also a few tutorials for the player to learn from in the scenarios.So, my all-time favorite album is the soundtrack to SimCity 3000. Players can choose to try and complete various scenarios. There are also choices for the set of trees and terrain type.Īnother notable difference of Unlimited is Scenarios. The game comes with the default set (American), a European set, and an Asian set. There is also a few new sound tracks to the game.Īnother interesting feature is that buildings can be switched with custom-made ones or sets. There is also a new Thanksgiving Parade, a Haunted House and Winter Wonderland reward. It also had some special holiday themes added where some buildings like the residential garden and some commercial buildings would change depending on the time of year.
It includes more landmarks, but most of it is the same as the original. This was a version to be released worldwide and was also known as the World Edition in some places. Shortly after the release of SC3K, SimCity 3000: Unlimited was released. The game however, signified the beginning of Maxis' rebirth after being purchased by EA, and was certainly a much better seller than many previous games. The game was still hugely similar, if for no other reason than it was a slightly nicer-looking version of SimCity 2000 with a few features added. Rather than requiring artistic talent like SCURK did, BAT allowed the user to build new building sets with a system very similar to Lego. In addition, the old utility "SCURK" was replaced with the "BAT", the Building Architect Tool. To combat this, Maxis added "props" that would change from building to building, allowing some slight variations to each building and reducing the obviousness of the problem. A common problem with SimCity 2000 was that in large cities, the number of style of buildings was generally not sufficient enough - whole blocks would look eerily similar. Only a few totally new features were added: the need to manage the garbage a city makes, A news ticker (replacing the hilarious SC2K newspapers) to keep the player updated, the ability to add popular, A few items were also upgraded, like the water and power grids, a larger size of map, the graphical User Interface, and all of the actual graphics of the game. Rather than running the risk of alienating their fanbase, SimCity 3000 simply improved the graphics and other small gameplay elements, only adding a few new features here and there when deemed necessary.
#Simcity 3000 soundtrack upgrade#
SimCity 3000 is more or less an upgrade to the big hit SimCity 2000.